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Archive for the ‘iPhone’ Category

After spending a day with 2.0.2, it doesn’t appear that too many of the bug fixes were directed at the first generation iPhone. Here’s my experience after a day of using the new update.

The Good

All of my apps worked after installing the update. 2.0.1 required that I uninstall and then download all of my apps again to get them to work. This appears to be a 2.x bug and Apple is working on a fix for September so your experiences may vary.

The contact application is usable for the first time for me. Before, I experienced long load times and plenty of scrolling lag.

The Bad

Safari: Still one of the worst applications on the iPhone. So far, I haven’t experienced any crashes yet with 2.0.2 but stability has been a huge issue in the past for me since the 2.x update. None of the other problems I was having seem to have been resolved. Safari still doesn’t remember which page you left off on and changing pages means that a reload is necessary. Page load times seem to be higher and keyboard and scrolling lag is still an issue especially when the site is loading.

The Ugly

My iPhone has completely frozen when reading email and using Safari. This has never happened since I bought the phone back in October. The touch screen doesn’t respond and the home button doesn’t work. I have to reboot the phone to get it to work again. Not good.

Apple, I really hope 2.1 is what 2.0 should have been. If it isn’t, please hold off until it’s ready. Perhaps it’s time to do a Snow Leopard type update on the iPhone and only concentrate on bug fixes and speed improvements for the next 6 months.

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iPhone 2.x, Still Needs Work

Please Note: iPhone posts have moved to theiPhoneSherpa.com

After spending a week using 2.0.1, I’m anxiously awaiting 2.0.2 or 2.1, whichever comes first. At first this update appeared to fix some of the sluggishness but that is no longer the case. I’m not sure if this is due to my apps now working or something else but something needs to be done to make the touch screen as responsive as it was in the 1.x versions.

Here’s a quick list of a couple other nagging issues I’d love to see fixed.

– Contact App: still too slow to be usable
– Safari: I don’t remember having this problem in 1.x but Safari rarely remembers the last “window” you use. Instead, 95% of the time you run Safari you start with the first “window” you have open.
– Safari: when switching “windows”, each window reloads. This can be very frustrating when switching to a site like Google Reader where a refresh takes you away from an article you were saving and back to home screen.
– Volume Bar: the volume bar randomly pops up from time to time when tapping on the screen. I haven’t found a pattern to it so I’m not sure what is causing the problem.
– App Crashes: The “Apple” apps that comes with the iphone still crash too frequently. The iPhone is supposedly running the same OS X as Apple’s other computers but this doesn’t show in it’s level of stability. The worst offender is Safari which contiues to crash a couple of times a say on me we as my MacBook Pro can run for days without any issues.

Apple generally puts quality first, but they definite bit off to much with MobileMe and I tend to think they did the same with the 2.x version of the iphone software. 2.0 probably could have used another 4 to 6 weeks of development time. I really hope the next update concentrates on performance and bug fixed before any new features are added.

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iPhone 2.0.1 Apps Problem

Yesterday, I downloaded the new iPhone update. Everything appeared to be working great; no lag, contacts application was finally usable, and the keyboard was much faster. I was very happy with the update until I tried any of the apps I’ve downloaded from the app store. None of them work. Every app returns to the home screen shortly after trying to start up. I’m looking around now to see if I can find out what the problem is but it doesn’t appear to be wide spread which is good but it doesn’t help me much. If you’ve solved this problem please let me know what I can do to correct it. In the mean time, I’m going to try a few things and will post an update if I can get the apps working.

Update: I was able to get my apps working again by deleting them all through iTunes (applications tab -> sync applications -> uncheck all the apps installed on your phone) then I re-downloaded them through app store on my iPhone. Trying to re-sync the apps through iTunes did not work.

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After some disappointing news from Steve Jobs a few weeks ago, it looks like Adobe is finally going to make Flash on the iPhone a reality. I’m going to remain cautiously optimistic but I sure hope they can make this happen. I’m amazed at how much I can accomplish with Safari on the iPhone but for it to provide a true web experience Flash needs to be included. Here’s hoping they can get it done for the June launch.

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I’ve been anxiously awaiting Flash for the iPhone because of its ability to open up a whole new world of applications that I’d love to have. One of which would be streaming my favorite sports radio station from anywhere in the US. Unfortunately, it looks like this isn’t going to happen anytime soon according to AppleInsider, if at all. I can only hope that someone will find a work around for this but it looks like my portable AM radio still has some life left in it.

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Who knew that when I wrote this back in January that Safari would actually become the development platform for the iPhone. It disappointing considering the limitations of using a browser versus separate tightly integrated applications. Perhaps it will work but I’d have preferred to see a full fledged development platform.

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So as I was thinking about how to justify the cost of an 8GB iPhone, I started thinking about the potential of selling an advertising spot on the device. Laser etching has become quite popular and the potential to have your logo etched on a device that is sure to gather lots of looks could be enticing to some companies. From there, I started thinking about developing a business around such a market and it has had me wondering whether there is enough potential there for this to work.

What if you started a company that sold certain high tech gadgets for well below what they cost in stores by offsetting the saving by placing laser etched advertisements on the device? You could start a sort of Google Adwords for high tech gadget company selling prime real estate on laptops, phones, and other lusted after gadgets. If you could get a MacBook Pro for under $1k and it had a couple of logo’s on it, would you? I think I might and many other out there would too but the savings would have to out weigh the cost of cluttering up that nice MacBook design.

Now is there an advertising market? I think there is. I’m willing to bet that there are plenty of companies out there willing to pay decent money for a prominent spot on a device that is sure to get a lot of looks and attention. How much attention do you think the iPhone will get when it first comes out? If you had a web site that could be accessed from the iPhone would it be worth while to have your logo on the device? Perhaps. What if this person saw your logo for the life of the phone (perhaps 2 years or more) and hundreds of other people saw it as well? There is just as much value in this then there is in placing an ad on a billboard. I think if you could gather certain demographics this would be a great advertising tool. For instance, soft drink companies could place ads on any device that would be used on a college campus.

Now for this to work, I think you need a tool that would allow a person to select what the device they want to buy, the number of ads, and the size. This way, you could place just two ads on your MacBook and save some money or place several ads and save a lot of money. Advertiser would need an interface to bid based on logo size, product type, and demographics. There’s a lot of potential here and it could be a great opportunity if done right.

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